Pong is a two-dimensional sports game that simulates table tennis. The player controls an in-game paddle by moving it vertically across the left side of the screen, and can compete against either a computer controlled opponent or another player controlling a second paddle on the opposing side. Players use the paddles to hit a ball back and forth. The aim is for a player to earn more points than the opponent; points are earned when one fails to return the ball to the other.
In this remake, we make the opponent controlled by the computer just to learn the basics of the AI.
An Idea
We make this game rather more interesting and look like a surviving type game by making the computer deathless. And while the game runs, we simply increment the score.
The resources
All the resources used for this game are from Google search
The game screen shots
Some basic definitions
FPS - refers to Frames Per Second i.e., the number of times the screen is drawn in a second UPD - refers to Update Rate i.e., it's the rate of the game speed.
Best values for FPS and UPD
The best value of FPS is anything greater than 100. But 24 is enough for a visually pleasing performance since it's the FPS used in the television. In the case of UPD, anything greater than 70 is best.